The Resource 100 essential things you didn't know you didn't know : math explains your world, John D. Barrow
- 100 essential things you didn't know you didn't know : math explains your world, John D. Barrow
- Title remainder
- math explains your world
- Statement of responsibility
- John D. Barrow
- Bibliography note
- Includes bibliographical references
- Two's company, three's a crowd -- It's a small world after all -- Monkey business -- Independence day -- Rugby and relativity -- Wagons roll -- A sense of proportion -- Why does the other queue always move faster? -- Pylon of the month -- A sense of balance -- Bridging that gap -- On the cards -- Tally ho -- Relationships -- Racing certainties -- High jumping -- Superficiality -- VAT in eternity -- Living in a simulation -- Emergence -- How to push a car -- Positive feedback -- The drunkard's walk -- Faking it -- The flaw of averages -- The origami of the universe -- Easy and hard problems -- Is this a record? --
- A do-it-yourself lottery -- I do not believe it! -- Flash fires -- The secretary problem -- Fair divorce settlements: the win-win solution -- Many happy returns -- Tilting at windmills -- Verbal conjuring -- Financial investment with time travellers -- A thought for your pennies -- Breaking the law of averages -- How long are things likely to survive? - A president who preferred the triangle to the pentagon -- Secret codes in your pocket -- I've got a terrible memory for names -- Calculus makes you live longer -- Getting in a flap -- Your number's up -- Double your money -- Some reflections on faces -- The most infamous mathematician -- Roller coasters and motorway junctions -- A taylor-made explosion -- Walk please, don't run! -- Mind-reading tricks -- The planet of the deceivers -- How to win the lottery -- A truly weird football match -- An arch problem -- Counting in eights --
- Getting a mandate -- The two-headed league -- Creating something out of nothing -- How to rig an election -- The swing of the pendulum -- A bike with square wheels -- How many guards does an art gallery need? -- . . . and what about a prison? -- A snooker trick shot -- Brothers and sisters -- Playing fair with a biased coin -- The wonders of tautology -- What a racket -- Packing your stuff -- Sent packing again -- Crouching tiger -- How the leopard got his spots -- The madness of crowds -- Diamond geezer -- The three laws of robotics -- Thinking outside the box -- Googling in the Caribbean; the power of the matrix -- Loss aversion -- The lead in your pencil -- Testing spaghetti to destruction -- The gherkin -- Being mean with the price index -- Omniscience can be a liability -- Why people aren't cleverer -- The man from underground -- There are no uninteresting numbers -- Incognito -- The ice skating paradox -- The rule of two -- Segregation and micromotives -- Not going with the flow -- Venn vill they ever learn -- Some benefits of irrationality -- Strange formulae -- Chaos -- All aboard -- The global village
- Control code
- 21 cm.
- 1st Norton pbk. ed..
- xiv, 284 p.
- Isbn Type
- Other physical details
- System control number
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